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Rather than storing a *LuaState inside the Lua struct, this changes Lua to be an opaque type that directly represents the memory passed to a Lua struct. Internally, this makes a few things slightly less readable. @ptrCast(lua) and @as(*LuaState, @ptrCast(lua)) are required when passing data to the c functions. But externally, this makes more sense. The value returned from Lua.init() is always a pointer now, and represents the Lua state itself.
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Rather than storing a
*LuaStateinside theLuastruct, this changesLuato be an opaque type that directly represents the Clua_State.Internally, this makes a few things slightly less readable.
@ptrCast(lua)and@as(*LuaState, @ptrCast(lua))are required when passing data to the c functions.But externally, I think this makes more sense. The value returned from
Lua.init()is always a pointer now, and is a direct pointer to the Lua state.Overall this change is really subjective. There isn't a strong reason to go one way or the other, but I do think I slightly prefer using an
opaque. It feels more "correct" to represent the opaque internal Lua state as a Zigopaquewith associated methods.