An attempt to recreate the new iOS app launching mesh transform using SwiftUI and Metal.
Note: made to run on iPhone 16 Pro (402 x 874 screen). The shader should be generalizable to all device sizes, but the images for the UI are not.
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An attempt to recreate the new iOS app launching mesh transform using SwiftUI and Metal.
Note: made to run on iPhone 16 Pro (402 x 874 screen). The shader should be generalizable to all device sizes, but the images for the UI are not.