Skip to content

gabriel/PointSpriteShader

Repository files navigation

This is an example Mac OS X OpenGL project for displaying variable size point sprites using shaders.

Run the project and point sprites are added on mouse drag.

Example

About

Example OS X OpenGL project for displaying variable size point sprites with shaders

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors