[Impeller] Switch from transient stencil-only to depth+stencil buffer.#47987
[Impeller] Switch from transient stencil-only to depth+stencil buffer.#47987auto-submit[bot] merged 4 commits intoflutter:mainfrom
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jonahwilliams
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Have you tested this with all of the backends? I'm almost certain this won't work with GLES on Android today. And I'd be a bit shocked if it works on Vulkan.
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GLES playgrounds are fine too. Trying out the Android embedder and then maybe we can land this to see how it affects the benchmarks. |
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At a minuimum, I would change https://github.com/flutter/engine/blob/main/impeller/renderer/backend/gles/texture_gles.cc#L26 to check depth and/or stencil format. |
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but you'll need to make sure that you're using an app/playground with 1) MSAA enabled and 2) some offscreen rendering. You could try the backdrop filter demo in the macrobenchmarks app. |
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Been testing this against Wondrous and there are problems that need to be worked through for this |
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Alrighty, this seems to be working on all three backends now. |
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Looking into the segfault showing up for release only |
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Reproduced it by running the golden exec |
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Wait I reproduced the failure without this patch. The issue is obvious and I'm not sure how the heck the golden exec is even working at HEAD. o_O |
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nvm, it was an issue with the backend capabilities mock in the specific test. |
flutter/engine@73a2de5...c7e3285 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from 02e94b3b4d29 to d8da1ee69767 (1 revision) (flutter/engine#49824) 2024-01-17 bdero@google.com Flutter GPU: Add GpuContext.createHostBuffer (flutter/engine#49822) 2024-01-17 skia-flutter-autoroll@skia.org Roll Fuchsia Linux SDK from Klxww53tA4-TG5pA9... to GuU0e5WxJCi92Scz8... (flutter/engine#49823) 2024-01-17 bdero@google.com [Impeller] Switch from transient stencil-only to depth+stencil buffer. (flutter/engine#47987) 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from 31309ff09537 to 02e94b3b4d29 (43 revisions) (flutter/engine#49819) Also rolling transitive DEPS: fuchsia/sdk/core/linux-amd64 from Klxww53tA4-T to GuU0e5WxJCi9 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC jonahwilliams@google.com,rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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This is breaking the vulkan validation test in the framework: |
…il buffer." (#49832) Reverts #47987 Initiated by: jonahwilliams This change reverts the following previous change: Original Description: Part of flutter/flutter#138460. In preparation for [draw order optimization](flutter/flutter#114402) and [StC](flutter/flutter#123671). Use a transient depth+stencil texture instead of a stencil-only texture. Doing this in isolation to detect/weed out any HAL bugs with handling the attachment.
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Looks like I was missing |
flutter/engine@73a2de5...98c16b4 2024-01-18 98614782+auto-submit[bot]@users.noreply.github.com Reverts "Manual roll Dart SDK from d6c08fa9bb54 to 6ff69d6b7f59 (15 revisions)" (flutter/engine#49852) 2024-01-18 skia-flutter-autoroll@skia.org Roll Skia from 5abf9717ea92 to 31f275e8fcc7 (8 revisions) (flutter/engine#49850) 2024-01-18 30870216+gaaclarke@users.noreply.github.com Reland: [Impeller] Turned on new blur. (#48472) (flutter/engine#49642) 2024-01-17 737941+loic-sharma@users.noreply.github.com [Windows] Reduce Visual Studio build errors caused by keyboard unit tests (flutter/engine#49814) 2024-01-17 30870216+gaaclarke@users.noreply.github.com [Impeller] disabled misleading vulkan golden image tests (flutter/engine#49836) 2024-01-17 737941+loic-sharma@users.noreply.github.com [Windows] Remove unnecessary statics in keyboard (flutter/engine#49834) 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from 5c9e3474cf13 to 5abf9717ea92 (1 revision) (flutter/engine#49831) 2024-01-17 godofredoc@google.com Move mac cache builder to bringup. (flutter/engine#49843) 2024-01-17 98614782+auto-submit[bot]@users.noreply.github.com Reverts "[Impeller] Switch from transient stencil-only to depth+stencil buffer." (flutter/engine#49832) 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from d8da1ee69767 to 5c9e3474cf13 (2 revisions) (flutter/engine#49827) 2024-01-17 skia-flutter-autoroll@skia.org Manual roll Dart SDK from d6c08fa9bb54 to 6ff69d6b7f59 (15 revisions) (flutter/engine#49825) 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from 02e94b3b4d29 to d8da1ee69767 (1 revision) (flutter/engine#49824) 2024-01-17 bdero@google.com Flutter GPU: Add GpuContext.createHostBuffer (flutter/engine#49822) 2024-01-17 skia-flutter-autoroll@skia.org Roll Fuchsia Linux SDK from Klxww53tA4-TG5pA9... to GuU0e5WxJCi92Scz8... (flutter/engine#49823) 2024-01-17 bdero@google.com [Impeller] Switch from transient stencil-only to depth+stencil buffer. (flutter/engine#47987) 2024-01-17 skia-flutter-autoroll@skia.org Roll Skia from 31309ff09537 to 02e94b3b4d29 (43 revisions) (flutter/engine#49819) Also rolling transitive DEPS: fuchsia/sdk/core/linux-amd64 from Klxww53tA4-T to GuU0e5WxJCi9 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC jonahwilliams@google.com,rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Part of flutter/flutter#138460.
In preparation for draw order optimization and StC.
Use a transient depth+stencil texture instead of a stencil-only texture. Doing this in isolation to detect/weed out any HAL bugs with handling the attachment.