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Description
For some reason during cutscenes, character models are backwards, this issue goes away as soon as i set proton to use wined3d.
How it should look.
Software information
SENRAN KAGURA Peach Ball
System information
- GPU: AMD Van Gogh
- Driver: Mesa 23.1.3
- Wine version: Experimental
- DXVK version: Unsure
Apitrace file(s)
- Put a link here
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
Please attach Proton or Wine logs as a text file:
- When using Proton, set the Steam launch options for your game to
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory. - When using regular Wine, use
wine game.exe > game.log 2>&1and attach the resultinggame.logfile.

