-
Notifications
You must be signed in to change notification settings - Fork 120
Open
Description
In my current project I use timers to drive some nice presentation lerps and stuff while async loading the next scene.
This totally broke immediately because timers are cancelled on scene change, so I marked the initial manager as DontDestroyOnLoad and it works fine.
I think this is pretty useful functionality, so how would you feel about a pull req that implements this properly, with the manager manually cancelling all timers on scene changes, unless they're specifically marked to persist?
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels