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@msanatan msanatan commented Dec 19, 2025

Closes #467

Summary by Sourcery

Add and update Unity .meta files for editor scripts and assets to keep project metadata in sync.

Chores:

  • Add missing .meta files for new editor configurators and related scripts.
  • Update existing .meta files for various editor components and configuration assets.
  • Remove obsolete .meta file for the deprecated Editor/Data asset directory.

Summary by CodeRabbit

  • Chores
    • Updated internal asset metadata configuration for editor components and build consistency.
    • Normalized formatting across project metadata files.
    • Refreshed importer settings to align with current project standards.

✏️ Tip: You can customize this high-level summary in your review settings.

It was for safety as some were AI generated before. Only minor changes were made
@msanatan msanatan self-assigned this Dec 19, 2025
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sourcery-ai bot commented Dec 19, 2025

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coderabbitai bot commented Dec 19, 2025

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Review failed

The pull request is closed.

Walkthrough

This PR adds missing .meta files for two configurator scripts and performs consistency updates across existing Unity asset metadata files, including trailing newline fixes, field normalization, and one importer type change.

Changes

Cohort / File(s) Summary
New configurator .meta files
MCPForUnity/Editor/Clients/Configurators/KiloCodeConfigurator.cs.meta, RiderConfigurator.cs.meta
Added missing Unity metadata files for two configurator scripts with standard MonoImporter settings to resolve immutable folder warnings.
Deleted metadata
MCPForUnity/Editor/Data.meta
Removed asset metadata file for the Data directory folder.
Trailing newline fixes
MCPForUnity/Editor/Dependencies/{DependencyManager.cs.meta, Models.meta, Models/DependencyCheckResult.cs.meta, DependencyStatus.cs.meta, PlatformDetectors.meta, PlatformDetectors/LinuxPlatformDetector.cs.meta}, MCPForUnity/Editor/Helpers/{PortManager.cs.meta, TelemetryHelper.cs.meta}
Minor formatting: added trailing newlines at end-of-file for consistent formatting.
Field additions
MCPForUnity/Editor/Dependencies/PlatformDetectors/{IPlatformDetector.cs.meta, MacOSPlatformDetector.cs.meta, WindowsPlatformDetector.cs.meta}, MCPForUnity/Editor/Helpers/ExecPath.cs.meta, MCPForUnity/Editor/Setup/SetupWindowService.cs.meta, MCPForUnity/Editor/Clients/Configurators/VSCodeInsidersConfigurator.cs.meta
Added or normalized assetBundleVariant field to empty value across multiple .meta files.
Whitespace normalization
MCPForUnity/Editor/Helpers/McpLog.cs.meta, MCPForUnity/Editor/McpCiBoot.cs.meta, MCPForUnity/Editor/Windows/MCPForUnityEditorWindow.cs.meta
Removed unnecessary empty lines or normalized spacing in YAML structure.
Icon reference update
MCPForUnity/Editor/Windows/Components/Tools/McpToolsSection.cs.meta
Changed MonoImporter icon reference from fileID: 0 to instanceID: 0.
Metadata structure changes
MCPForUnity/Editor/Windows/MCPForUnityEditorWindow.uss.meta, MCPForUnityEditorWindow.uxml.meta
Converted empty key entries to explicit empty-string values and added disableValidation: 0 field.
Importer type change
MCPForUnity/package.json.meta
Renamed top-level importer key from TextScriptImporter to PackageManifestImporter while preserving all nested configuration.

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~10 minutes

  • Areas requiring attention:
    • package.json.meta importer type change from TextScriptImporter to PackageManifestImporter — verify this is the correct importer for package manifest files
    • Data.meta deletion — confirm this directory is no longer needed or has been restructured
    • MCPForUnityEditorWindow.uss.meta and MCPForUnityEditorWindow.uxml.meta structural changes with new disableValidation field — validate these changes align with intended behavior

Suggested reviewers

  • dsarno
  • Scriptwonder

Poem

🐰 Meta files dancing in a row,
trailing newlines steal the show,
importer fields all standardized bright,
Unity's warnings now set right!
Order restored, confusion gone,
The asset catalog sings its song.

✨ Finishing touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment

📜 Recent review details

Configuration used: defaults

Review profile: CHILL

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 412cc00 and 4d4998d.

📒 Files selected for processing (24)
  • MCPForUnity/Editor/Clients/Configurators/KiloCodeConfigurator.cs.meta (1 hunks)
  • MCPForUnity/Editor/Clients/Configurators/RiderConfigurator.cs.meta (1 hunks)
  • MCPForUnity/Editor/Clients/Configurators/VSCodeInsidersConfigurator.cs.meta (1 hunks)
  • MCPForUnity/Editor/Data.meta (0 hunks)
  • MCPForUnity/Editor/Dependencies/DependencyManager.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/Models.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/Models/DependencyCheckResult.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/Models/DependencyStatus.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/PlatformDetectors.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/PlatformDetectors/IPlatformDetector.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/PlatformDetectors/LinuxPlatformDetector.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/PlatformDetectors/MacOSPlatformDetector.cs.meta (1 hunks)
  • MCPForUnity/Editor/Dependencies/PlatformDetectors/WindowsPlatformDetector.cs.meta (1 hunks)
  • MCPForUnity/Editor/Helpers/ExecPath.cs.meta (1 hunks)
  • MCPForUnity/Editor/Helpers/McpLog.cs.meta (0 hunks)
  • MCPForUnity/Editor/Helpers/PortManager.cs.meta (1 hunks)
  • MCPForUnity/Editor/Helpers/TelemetryHelper.cs.meta (1 hunks)
  • MCPForUnity/Editor/McpCiBoot.cs.meta (0 hunks)
  • MCPForUnity/Editor/Setup/SetupWindowService.cs.meta (1 hunks)
  • MCPForUnity/Editor/Windows/Components/Tools/McpToolsSection.cs.meta (1 hunks)
  • MCPForUnity/Editor/Windows/MCPForUnityEditorWindow.cs.meta (1 hunks)
  • MCPForUnity/Editor/Windows/MCPForUnityEditorWindow.uss.meta (1 hunks)
  • MCPForUnity/Editor/Windows/MCPForUnityEditorWindow.uxml.meta (1 hunks)
  • MCPForUnity/package.json.meta (1 hunks)

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@msanatan msanatan merged commit e35ef22 into CoplayDev:main Dec 19, 2025
0 of 2 checks passed
@msanatan msanatan deleted the meta-files branch December 19, 2025 22:59
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Hey - I've left some high level feedback:

  • The removal of MCPForUnity/Editor/Data.meta suggests the corresponding folder or asset was deleted; please double-check that no remaining assets or code still rely on that Editor/Data path or GUID (e.g., via serialized references) to avoid broken references in existing projects.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- The removal of `MCPForUnity/Editor/Data.meta` suggests the corresponding folder or asset was deleted; please double-check that no remaining assets or code still rely on that `Editor/Data` path or GUID (e.g., via serialized references) to avoid broken references in existing projects.

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Missing .meta files for KiloCodeConfigurator.cs and RiderConfigurator.cs

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