Skip to content

Release 0.13.0#21

Merged
CoderGamester merged 1 commit intomasterfrom
develop
Nov 4, 2024
Merged

Release 0.13.0#21
CoderGamester merged 1 commit intomasterfrom
develop

Conversation

@CoderGamester
Copy link
Owner

@CoderGamester CoderGamester commented Nov 4, 2024

Changed:

  • Changed CommandService to now receive the MessageBrokerService in the command and help communication with the game architecture

Summary by CodeRabbit

  • New Feature: Updated CommandService to receive IMessageBrokerService for communication with the game architecture.
  • Refactor: Modified the Execute method of IGameCommand to include the IMessageBrokerService parameter.

Summary by CodeRabbit

Release Notes for Version 0.13.0

  • New Features

    • Enhanced command execution mechanism with the integration of a message broker service for improved communication within the game architecture.
  • Bug Fixes

    • Continued improvements in handling entity spawning and random number generation.
  • Documentation

    • Changelog updated to reflect the new version and changes made.

This release focuses on improving the command service functionality, enhancing the overall game experience.

- Changed *CommandService* to now receive the *MessageBrokerService* in the command and help communication with the game architecture
@coderabbitai
Copy link

coderabbitai bot commented Nov 4, 2024

Caution

Review failed

The pull request is closed.

📝 Walkthrough

Walkthrough

The changes in this pull request introduce a new version entry (0.13.0) in the changelog, highlighting updates to the CommandService that now incorporates MessageBrokerService. The CommandService and related interfaces are modified to enhance command execution by including message broker functionality. Additionally, test files are updated to reflect these changes. The version in package.json is also updated to 0.13.0.

Changes

File Change Summary
CHANGELOG.md Added entry for version 0.13.0, detailing updates to CommandService and message handling.
Runtime/CommandService.cs Introduced IGameServerCommand<in TGameLogic> interface; modified IGameCommand<in TGameLogic> to include IMessageBrokerService in Execute method signature; updated CommandService<TGameLogic> constructor to accept IMessageBrokerService.
Tests/Editor/EditMode/CommandServiceTest.cs Updated CommandMockup.Execute method to include IMessageBrokerService; modified _commandService initialization to use IMessageBrokerService mock.
package.json Updated version from 0.12.2 to 0.13.0.

Possibly related PRs

  • Release 0.10.0 #16: The changes in the CommandService regarding command execution and the introduction of the IMessageBrokerService are related to the previous updates in the CommandService from version 0.10.0, which also focused on enhancing command execution capabilities.
  • Release 0.12.2 #20: The modifications to the ObjectPool and the fix for the IPoolEntityObject<T>.Init() method are relevant as they relate to the overall functionality of object management, which is a part of the broader changes in the command execution and service interactions in the main PR.

🐰 In the code we hop and play,
With messages sent in a new way.
Commands now dance with a broker's cheer,
Bringing us joy, oh so near!
Version 0.13, let's celebrate,
In our game world, it's truly great! 🎉


Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?

❤️ Share
🪧 Tips

Chat

There are 3 ways to chat with CodeRabbit:

  • Review comments: Directly reply to a review comment made by CodeRabbit. Example:
    • I pushed a fix in commit <commit_id>, please review it.
    • Generate unit testing code for this file.
    • Open a follow-up GitHub issue for this discussion.
  • Files and specific lines of code (under the "Files changed" tab): Tag @coderabbitai in a new review comment at the desired location with your query. Examples:
    • @coderabbitai generate unit testing code for this file.
    • @coderabbitai modularize this function.
  • PR comments: Tag @coderabbitai in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
    • @coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.
    • @coderabbitai read src/utils.ts and generate unit testing code.
    • @coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.
    • @coderabbitai help me debug CodeRabbit configuration file.

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

CodeRabbit Commands (Invoked using PR comments)

  • @coderabbitai pause to pause the reviews on a PR.
  • @coderabbitai resume to resume the paused reviews.
  • @coderabbitai review to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
  • @coderabbitai full review to do a full review from scratch and review all the files again.
  • @coderabbitai summary to regenerate the summary of the PR.
  • @coderabbitai resolve resolve all the CodeRabbit review comments.
  • @coderabbitai configuration to show the current CodeRabbit configuration for the repository.
  • @coderabbitai help to get help.

Other keywords and placeholders

  • Add @coderabbitai ignore anywhere in the PR description to prevent this PR from being reviewed.
  • Add @coderabbitai summary to generate the high-level summary at a specific location in the PR description.
  • Add @coderabbitai anywhere in the PR title to generate the title automatically.

CodeRabbit Configuration File (.coderabbit.yaml)

  • You can programmatically configure CodeRabbit by adding a .coderabbit.yaml file to the root of your repository.
  • Please see the configuration documentation for more information.
  • If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: # yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json

Documentation and Community

  • Visit our Documentation for detailed information on how to use CodeRabbit.
  • Join our Discord Community to get help, request features, and share feedback.
  • Follow us on X/Twitter for updates and announcements.

@github-actions
Copy link

github-actions bot commented Nov 4, 2024

Image description CodeRabbit

Walkthrough

The CommandService class has been updated to receive an IMessageBrokerService for communication with the game architecture. The Execute method of IGameCommand has also been modified to include the IMessageBrokerService parameter. These changes aim to improve the communication and interaction between the command service and the game architecture.

Changes

File Summary
CHANGELOG.md, Runtime/CommandService.cs, Tests/Editor/EditMode/CommandServiceTest.cs Updated CommandService to receive IMessageBrokerService for communication with the game architecture. Modified the Execute method of IGameCommand to include the IMessageBrokerService parameter.

"A command service enhanced,
With message broker's dance.
Communication improved,
Game architecture's groove.
Rabbit hops with glee,
As changes set it free!"


Uplevel your code reviews with CodeRabbit Pro

CodeRabbit Pro

If you like this project, please support us by purchasing the Pro version. The Pro version has advanced context, superior noise reduction and several proprietary improvements compared to the open source version. Moreover, CodeRabbit Pro is free for open source projects.

Copy link

@github-actions github-actions bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

Commits Files that changed from the base of the PR and between f43d4ab and 900638f commits.
Files selected (3)
  • CHANGELOG.md (1)
  • Runtime/CommandService.cs (3)
  • Tests/Editor/EditMode/CommandServiceTest.cs (2)
Files ignored due to filter (1)
  • package.json
Review comments generated (0)
  • Review: 0
  • LGTM: 0

Tips

Chat with Image description CodeRabbit Bot (@coderabbitai)

  • Reply on review comments left by this bot to ask follow-up questions. A review comment is a comment on a diff or a file.
  • Invite the bot into a review comment chain by tagging @coderabbitai in a reply.

Code suggestions

  • The bot may make code suggestions, but please review them carefully before committing since the line number ranges may be misaligned.
  • You can edit the comment made by the bot and manually tweak the suggestion if it is slightly off.

Pausing incremental reviews

  • Add @coderabbitai: ignore anywhere in the PR description to pause further reviews from the bot.

@CoderGamester CoderGamester merged commit 73496f6 into master Nov 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant