Fix frame effect on frame 0 playing twice on playback start#945
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Fix frame effect on frame 0 playing twice on playback start#945
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AO2 is absolutely full of this kind of cargo cult code. I guarantee you there are other places we call a function twice for no reason, only reason I ever found this is because it was causing a noticeable problem. |
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Extra call to CharLayer::play() is what was causing this one. Closes #942