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["Regression"] Blip and showname overrides in the same character #952

@in1tiate

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@in1tiate

This was a feature that was present in the unofficial fork that was released as "version 2.5." Several characters from the Ace Attorney games have multiple sets of blips because there may be two characters in the same sprite set, such as characters with puppets or a certain sequel trilogy character with multiple personalities.

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engine/assetsIssues related to INI parsing, path resolution, and asset loadingenhancementRequest for functionality not presentregressionFeature was there but stopped being there for some reason

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